Used directly by .calcPlayerStats(), which also accepts an array of these objects (and swgoh.help's /player endpoint always returns an array), player.roster Object must be such that options.language[ statID ] is the stat name, i.e. Speeds up character calculations by ignoring stats from mods. Some of the other mastery boosts don't help people like B1's crit chance/crit damage, but I think that was the only one so far I've seen that actively makes a part of their kit worse lol. SWGOH Stat Calculator Readme. First, the game estimates who is going next, by calculating the missing percentage of TM divided by the speed, for every character. If used outside of npm, copy that file to a location your project can access, and adjust the require() parameter to point to that file, such as: Examples below make use of the api-swgoh-help package (loaded into variable swapi) to collect the raw data. The original units array has been altered such that each element now has a .stats property with the calculated stats. >scaled - multiplies all values by 10,000. https://docs.google.com/spreadsheets/d/1xDj7n6PRrRQEpNh1CnSnqngJuUvA0Xl8P10GFVw9GNs/edit?usp=sharing. Understanding how turn meter fills : r/SWGalaxyOfHeroes that it Any statIDs that are not in options.language will remain indexed as that integer ID in the return object. Visit the At the start of the battle, the leadership and unique abilities are calculated and then added together. The sheet will then retrieve all your character information from swgoh.gg. The statCalculator.js file is the complete calculator object, and has no dependencies on Node-specific packages. health analysis review. GitHub - Crinolo/swgoh-stat-calc: JS package for calculating unit stats known vulnerabilities and missing license, and no issues were >crew ships - Amount of stat granted by crew rating. See Object Formats below for more info. Can also be used later to update / reassign the game data, if an update is detected and loaded externally. The Obect used by the Stat Calculator to read raw game data. Copyright > SWGOH.TV. Calculates GP of the specified character. Relic Materials Table & Calculator. Make a list of you or your guild's farming priorities and share with your guild. Increases Physical Critical Rating and Armor. Only characters will have their stats calculated. For more information, please see our Reddit and its partners use cookies and similar technologies to provide you with a better experience. The ship object to calculate stats for. The speed of the character used is the value corresponding to the current speed of the character, i.e. So I always enjoyed the number crunching aspect of games and while playing GAC I'm always guessing what I needed to average to pull off a win in Grand Arena. starred 2 times. Does not affect char itself. TMgained(A): TMgained(B)/speed(B)*speed(A) = 50/150*100 = 33.33%, TMgained(B): TMgained(B)/speed(B)*speed(B) = 50/150*150 = 50%, TMgained(C) TMgained(B)/speed(B)*speed(C) = 50/150*200 = 66.67%. This is a mechanic some abilities have to reduce the cooldown on special abilities. crew Array (600*37.89)/ (100-37.89)=366.02. Used to calculate damage dealt by all Physical abilities. mods characters - Amount of stat granted by mods. Only a single character is allowed. unscaled - multiplies all values by 100,000,000. You probably have some gear stockpiled, so it will be faster. options Object | Optional This tool helps you find and contact your shardmates from Squad Arena. Go to the Debuffs page to get a complete list of debuffs in the game. Runs GP calculations along with stat calculations, and stores it's value in the unit's .gp property. hasn't seen any new versions released to npm in the It requires a specific format. Each element is regular unit object. Detailed Mastery Guide - SWGOH.TV Inactive. Avatar Creator. You'll need to make a copy of the sheet in you account to play with it, but I'd love feedback or any suggestions you guys would have to make it better. The number of units that had stats calculated. Determines the rate at which the units turn meter increases. Relic levels are not available in this format, so stats granted by relics will not be included. Non-percent stats (like Speed) should be integers, all percent stats (like Potency) will be decimals. Lord Vader gains 50% of other Dark Side allies' current Mastery (stacking) until the end of the encounter, then they lose that much. safe to use. As hinted at in the Setup code above, this needs to be called before any stats can actually be calculated. {"1": "Health",}. Support for Relic stats (not available in .help's /units endpoint), Added GP calculations, available only with a. to learn more about the package maintenance status. Rise of Obticeo #69: Grind Week, Datacrons, Mods, Your Questions Answered. Next Event: 2023-05-24. Added support for a 'raw' format -- in line with the roster format sent directly by the game, not from. withoutModCalc: true Support for Relic stats (not available in .help's /units endpoint), Added GP calculations, available only with a. Array of unit objects to calculate stats for. It was swgoh.gg throwing me off. mastery's Characters on Star Wars Galaxy of Heroes SWGOH.GG The stats object for the given ship. Exposed the endpoints for calculating GP so they can be called directly. Then back to first step (estimating who's going next). Endurance, Endurance Event in SWGoH - SWGOH EVENTS crew.skills - skill level to use for all crew members' abilities: Default - uses the values defined by the unit objects submitted. For characters, these are the values used in mods with a percent bonus. The number of units that had stats calculated. players Object or Array It will prompt you to allow the script for the sheet to access an external service and to let it modify data within the Spreadsheet. See it's documentation to learn more about how to use it to gather this data. General Skywalker Readiness Darth Malak Readiness Shard Calculator Gear Tracker Alexa Skill Google Action. Used directly by .calcCharStats() and .calcShipStats() (for both the ship and the crew members). This goes on and on until nobody is at 100% TM. The speed of the character used is the value corresponding to the current speed of the character, i.e. Shows you where to get crystals for free and how many you can get per day. Use Git or checkout with SVN using the web URL. Ex: KRU gets the "strength tank mastery" because he is a rank and reliving him up will give him tanks stats. >Values of 1 and 2 are for 'locked' and 'unlocked', while values >2 are 2 more than the actual Relic Level. Ship Stats; Base Stats Offensive Defensive Ship Name Power Speed Health Physical Dmg Physical Crit Special Dmg Special Crit Thinking of buying something from Shipments? Default - calculate mods stats for all characters that include them. OUR FAVE OMICRONS ARE?? When a character is reliced, based on their role they gain specific stats that are upgraded when reliced. While that array is not directly accepted, each element in the array is a "Units" style object that is accepted as stated above. Date Days; 2023-04-20: . Looks like Activates the percentVals flag above, and also changes the Stats Object to have the following properties: final all units - Sums values from base, gear, mods, and/or crew into the total stat value. Some statIDs that exist in game code are not used (such as id 59 - "UnitStat_Taunt"), Privacy Policy. Overrides unit parameters with specific values. noSpace: true By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. withoutModCalc: true Tells the Stat Calculator what to use for the base Game Data. Only valid for crew. It's definitely not easy. For more information, please see our Discarded Doctrine, Executor Event in SWGoH - SWGOH EVENTS SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD. View End of the Galactic Republic Mechanics, If Lord Vader has 30 or more stacks of Underestimated, he deals damage again; each time this ability deals damage in the same attack, it deals 25% more damage (max 50%), This ability deals 20% more Physical damage on subsequent uses (stacking, max 5 stacks); Empire and Dark Side Unaligned Force User allies recover 0.5% Health for each stack of Underestimated, Inflict Daze which can't be resisted; +3 Damage Over Time effects inflicted, For each stack of Underestimated, this ability deals 2.5% more damage, Whenever an enemy critically hits an Empire or Dark Side Unaligned Force User ally, that enemy has -30% Critical Damage (stacking) for 3 turns, Whenever a Dark Side ally loses a buff, Empire and Dark Side Unaligned Force User allies gain 1% Mastery (stacking) until the end of encounter; if a Dark Side Unaligned Force User ally was present at the start of battle, for the rest of the battle all Empire or Dark Side Unaligned Force User allies take 30% reduced damage from enemy Light Side Unaligned Force User attacks, At the start of each of Lord Vader's turns, enemies are inflicted with 2 Damage Over Time effects for 2 turns, which can't be resisted, Enemies with Damage Over Time effects can't gain bonus Turn Meter, This unit has +10% Max Health and Max Protection per Relic Amplifier level, and damage they receive is decreased by 30%. The stats object for the given char. Hellenix SWGoH Hynesy Indigo SWGOH inFinem Its Just Ian Kiaowe . This unit takes reduced damage from percent Health damage effects and massive damage effects. For each stack of Underestimated, this ability deals 2.5% more damage, and all Dark Side allies gain 1% Mastery (stacking) until the end of the encounter.Ashes of the Republic: Inflict Ability Block for 1 turn which can't be dispelled or resisted, and increase target enemy's cooldowns by 2, Dark Side allies have +20 Speed, +20% Mastery, and +15% Max Health, doubled for Empire or Dark Side Unaligned Force User allies.At the start of battle, other Empire and Dark Side Unaligned Force User allies lose all Protection and gain that much Max Health. Calls .calcCharStats() or .calcShipStats() depending on each unit's combatType in a roster. >* "all" - all possible gear at the current level. >final all units - Sums values from base, gear, mods, and/or crew into the total stat value. r/SWGalaxyOfHeroes on Reddit: Stat Calculator Spreadsheet Reddit and its partners use cookies and similar technologies to provide you with a better experience. Determines the chance to evade abilities that deal Special Damage. Tells the calculator to rename the stats using the submitted object. Take a look at exactly what mastery does to a character's stats and how the new Galactic Legend characters will impact them. Only a single character is allowed. We found a way for you to contribute to the project! If all allies are under stealth then they any of them can be targeted. Base stats are determined by level, rarity, current gear level of the unit and the rarity of the mods equipped on the crew. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Star Wars Galaxy of Heroes uses attributes (also referred to as stats) to define different aspects about all of the characters and ships in the game. Work fast with our official CLI. options Object | Optional Enemies with Damage Over Time effects can't gain bonus Turn Meter.At the start of each other character's turn Lord Vader gains 1 stack of Underestimated (max: 60), doubled for Galactic Republic and Jedi enemies.Underestimated: Vindictive Storm, Dark Harbinger, and Unshackled Emotions gain additional effects. If used outside of npm, copy that file to a location your project can access, and adjust the require() parameter to point to that file, such as: Examples below make use of the api-swgoh-help package (loaded into variable swapi) to collect the raw data. See Object Formats below for more info. Turn Meter Reduction is a mechanic that some abilities have that will reduce the Turn Meter of unit(s) by a specified percent. char Object This is a mechanic some abilities have to increase the cooldowns of special abilities. if the language[6] is Physical Damage, return object will use physicalDamage as the name. If he's alone to be at 100% TM, he then goes and uses an ability. months, excluding weekends and known missing data points. Exposed the endpoints for calculating GP so they can be called directly. Any additional properties of the object will be ignored. r/SWGalaxyOfHeroes on Reddit: Galactic Legends - Mastery Ignores an equal amount of the opponent(s) Resistance. and our The external service notice is for getting information from the Crinolo Stat Calculator and the SWGOH.GG API. Snyk scans all the packages in your projects for vulnerabilities and Fix quickly with automated You can also activate the option to include the gear needed . The wizened Jedi master of legend who empowers his Jedi allies with the knowledge and skills he has obtained. Player profile object. GA - Season 39 - 3v3 - Week 1 . This applies to each individual property of the useValues object, not just the option as a whole. Feel free to hit me up here or on discord with any feedback. This will also increase any special ability that is not on cooldown. The sheet will update the average you need on the bottom as you update the various fields. language: {Object} Converts internal flat values for Defense (Armor/Resistance) and Crit Chance (Special/Physical) to the percentages displayed in-game. You should note that the faster SAss is, the higher the threshold will be, hence the faster you can mod the others (SAss speed acts as a limiting factor). The statCalculator.js file is the complete calculator object, and has no dependencies on Node-specific packages. Accepted data formats are those found in swgoh.help's API endpoints, specifically the 'player.roster' object from their /player endpoint.
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